Writer, game designer, and blogger, Tristan Zimmerman, returns the podcast today. As always, we examine several historical topics to learn how we can use them in our RPG campaigns. Tristan dissects a bizarre court-martial, African ruins, and the emissary to the Mongols. Learn how each of these situations can be used as fuel as we run role-playing game sessions and campaigns.
Episode Links on Molten Sulfer
Want more? Check out the blog posts about the topics we discussed in the episodes.
Shanty Hunters: RPG
Kickstarter goes live on November 2nd. LEARN MORE
Shanty Hunters is powered by the award-winning GUMSHOE engine.
From the description:
“It’s 1880. You are sailors and scholars traveling the world’s sea lanes to document the dying art of the sea shanty. Commercial sail is obsolete in the face of new steam technologies, and its majesty is fading from the world. Shanties will surely vanish unless someone writes them down. But a wicked spirit doesn’t like shanties falling into the hands of landsmen. It manifests the imagery and events from each song to oppose you, threatening the very ships you sail aboard. Can you anticipate these dangers before they strike? Can you safeguard the ship and her crew? Sing shanties with your friends, then overcome the perils hidden in these wonderful old songs of the sea!”